Tuesday, February 5, 2013

Mechdragon #3 - Wind Mechdragon

Catching uppppp!!

Long details short guide. Always refer back to previous posts if you are unclear of the strategies. Mechdragons in high-end level difficulties should be approached with double reduction. Demons should be killed immediately at ALL COST. Charge up your skills at each round. Yea I know you are sick of reading this over and over. Let's start the guide!

(ATK, TURN, HP, DEF)

============================================================

Adept Level (Stamina: 15, Round: 5)

Earth Fighter 895, 3, X, X
Emerald Carbuncle 797, 2, X, X
Tavy Devil 502, 1, X, X

Wind Mechdragon Canopus (Round 5): 1495, 2, 148960, X

============================================================

Expert Level (Stamina: 25, Round: 10)

Armored Ogre 4960, 4, X, X
Earth Knight 2375, 2, X, 135
Tavy Demon 2016, 2, X, 880
Mystic Stone Knight X, 3, X, X

Minibosses:
Flowerdragon Brachys (Round 5): 5528, 5, X, 225
Dryad x2 (Round 9) 990, 2, X, 80
Mandrake (Round 9) 3721, 2, X, 168

Boss:
Wind Mechdragon Canopus (Round 10): 3776, 2, 376320, 448

============================================================

Master Level (Stamina: 40, Round: 10) TECHNICAL

Armored Ogre 9455, 3, 42700, 0 (Charge: 18910 damage upon next attack turn)
Tavy Demon 3843, 1, 33654, 1540 (Fire Bind)
Leaf Chimera 4880, 2, 21347, 350 (Double Attack: 6832)
Mystic Stone Knight X, 3, X, X

Minibosses:
Flower Chimera (Round 5): 9577, 2, 560587, 980 (Double Attack: 13408; Double Bind - bind random two)
Earth Light Carbuncle x2 (Round 9): 6917, 2, 236946, 600 (Cure)

Boss:
Wind Mechdragon Canopus (Round 10): 7198, 1, 717360, 784
(Charge: 21594 damage upon next attack turn)
(Cyclone Blast: 17995)
(Auto Repair: +50% HP, higher chance when HP < 20%)

============================================================


Legend Level (Stamina: 50, Round: 10) TECHNICAL

Armored Ogre 13950, 3, 63000, 0 (Charge: 27900 damage upon next attack turn)
Tavy Demon 5670, 1, 49247, 2200 (Fire Bind)
Leaf Chimera 7200, 2, 31500, 500 (Double Attack: 10080)
Mystic Stone Knight X, 3, X, X

Minibosses:
Flower Chimera (Round 5): 14130, 2, 827100, 1400 (Double Attack: 19782; Double Bind - bind random two)
Earth Light Carbuncle x2 (Round 9): 11731, 2, 401860, 960 (Cure)

Boss:
Wind Mechdragon Canopus (Round 10): 10620, 1, 1058400, 1120
(Charge: 31860 damage upon next attack turn)
(Cyclone Blast: 26550)
(Auto Repair: +50% HP, higher chance when HP < 20%)

============================================================


Master/Legend Strategy:
Leaders: Ceres, Graviton Dragon
Subs: any Fire (high HP recommended: Shiva, Titan, Meteor Volcano Dragon), Echidna, Rainbow Keeper (x2)

Calculations:
Master level:
- Max damage 21594 * 0.25 = 5398.5
- Damage with one leader binded by Chimera 13408 * 0.5 = 6704
- Damage per turn by Cyclone Blast 17995 * 0.25 = 4499

Legend level:
- Max damage 31860 * 0.25 = 7965
- Damage with one leader binded by Chimera 14130 * 0.5 = 7065
- Damage per turn by Cyclone Blast 26550 * 0.25 = 6638

From the above, looks like its safe to have around 10000+ HP since boss attacks per turn. Always remember to use Echidna / Rainbow Keeper's skill if you are unsure about whether you can recover back your HP in time. At times you will run out of Heart Gems and its important that you use 3 heart gems with big combos at a time instead of using 6.

And don't forget to kill all Demons before they bind your Fire monsters. Good luck!

No comments:

Post a Comment